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Posts Tagged ‘Billing’

PaymenOne Becomes PayOne

March 13th, 2012 by Arjan Olsder Posted in Companies & M&A | No Comments »

Direct billing provider PaymentOne has started its rebranding operations as the company will now proceed as PayOne. The company has been operating under its original name over the past twelve months.

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Google Launches In-App Purchases

March 30th, 2011 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Last night, Google launched in-app purchases for the Android Market. At the launch of the system, google already managed to get some of the bigger publishers on board.

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Gameloft Responds to MGB About Billing Issues

December 15th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

A few minutes ago, we were in contact with Gregory Wintengs from Gameloft in Germany as a followup to the billing issues and Gameloft Germany’s response to that toward Golum.

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Gameloft Germany Responds to Android Billing Issues

December 15th, 2010 by Arjan Olsder Posted in Analysis & Editorial | 1 Comment »

THE story of today must be the billing issues consumers report when buying their Android games directly from Gameloft. A German site contacted Gameloft and received very interesting comments from the publisher.

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Google Expands Android Market Billing to 20 More Countries

October 1st, 2010 by Arjan Olsder Posted in Platforms: AndroidOS | No Comments »

Google is finally adding new countries to its Google Checkout system. As of today, developers from 29 different countries around the world can start asking money for their work

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Scoreloop And PayPal Hook Up

September 12th, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS | No Comments »

On April 23rd, PayPal already announced that it wanted to get into in-app billing for Android and iPhone. Now, the company hooked up with Scoreloop for easy access to mobile game developers.

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RIM Works on Better App World and Decreasing Revenues

August 24th, 2010 by Arjan Olsder Posted in Platforms: BlackBerry | No Comments »

RIM has been working hard on improving its App World consumer experience. As a result, developers will now be able to start billing games at $0.99, while the minimum has been $2.99.

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PlayMesh’s Fishies In-App Purchases go Wrong, Bigtime…

July 12th, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

PlayMesh is one of the first and biggest publishers of freemium games on the App Store. With their latest game, Fishies, it seems like the company ran into troubled waters.

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SMC: PayPal to Launch in-app Billing for Android and iPhone

April 23rd, 2010 by Arjan Olsder Posted in Platforms: AndroidOS, Platforms: iOS | No Comments »

During the Social Media Club event in Amsterdam, PayPal BeNeLux announced that the company will soon start to facilitate in-app purchasing on both the Android and iPhone platforms.

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AE10: Rabobank Steps Into In-App Payments

March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS, Platforms: iOS | No Comments »

Rabobank In The Netherlands, the Rabobank is a leading bank when it comes to integrating internet and mobile into their strategy. It has been developing many payment systems which are adopted by the general market now.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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