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Posts Tagged ‘Analysis’

Juniper: Samsung Topping the Smartphone Charts

May 1st, 2012 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

According to research from Juniper, Samsung is topping the smartphone sales charts again in the first quarter of 2012, but only when looking at unit sales. Revenuewise, Apple is still dominating the smartphone market.

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How Drawsomething Loses Momentum

April 12th, 2012 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

According to research from Dutch blog Bijgespijkerd, consumers are getting tired of DrawSomething. The loss of interest started earlier than with last year’s hit Wordfeud.

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PG’s iPad Analysis

March 23rd, 2010 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Pocket-gamer While Apple is busy testing new apps and games for the iPad, PocketGamer started crunching over the iPad game announcements they received over the past weeks.

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HandyGames Releases App Store Analysis

February 19th, 2010 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Handygames HandyGames has released new statistics from the App Store. Did you know Pop Cap Games has 100% of their games in the US Top 100? Pop Cap’s cheapest game is $2.99 and the French don’t rate much?

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Riptide Reveals In-Game Payment Results

November 24th, 2009 by Arjan Olsder Posted in Platforms: iOS, Research & Stats | No Comments »

Riptide-games iPhone developer Riptide Games has disclosed statistics on their in-game sales in full detail. They will continue to do so over the coming time and we have received permission to copy their details on MGB

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HandyGames Releases Second iPhone Games Analysis

September 24th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Handygames

In their analysis series, HandyGames checks out the smaller marketing details of games on the App Store. As with the first series, they manage to find nice little details that can matter for marketing.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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