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Archive for the ‘Platforms: XNA’ Category

Microsoft to Change XBLA Restrictions!?

March 12th, 2012 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Developers that are working on Windows Phone and Xbox Live Arcade games are expected to see changes in Microsoft’s achievements and highscoring restrictions. According to rumours, Microsoft is expected to double the amounts of both.

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Microsoft to Prioritize XBLA Windows Phone games

September 29th, 2010 by Arjan Olsder Posted in Platforms: Windows Phone, Platforms: XNA | No Comments »

Michael Klucher, the project manager of the XNA Community Game Platform has announced on his blog that mobile games that include Xbox Live support will get premium placement on the Windows Phone games hub.

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Windows Phone 7, More Revelations

June 2nd, 2010 by Roelof Posted in Platforms: Silverlight, Platforms: Windows Mobile, Platforms: XNA | 20 Comments »

Today, we visited the Windows Phone 7 Event in Maarssen (NL). Though we heard a lot of details we (or others) already wrote about, there are several revelations in this article you might not have heard about before…

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Zune HD Hacked

April 19th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Hackers have found their way into the Zune HD, Microsoft’s competitor to Apple’s iPod Touch. With the hack, developers lifted all XNA restrictions and they released an SDK.

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Microsoft Reconsidering Multitasking on Phone 7

April 8th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone In an interview with Charlie Kindle from Microsoft, the exec announced to Dutch tech site tweakers.net that the strategy for multitasking isn’t fully set. There might be exceptions.

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Samsung Discusses Windows 7 Upgrades

March 23rd, 2010 by Arjan Olsder Posted in Platforms: Windows Mobile, Platforms: XNA | No Comments »

Samsung Samsung is talking with Microsoft about the possibility to upgrade several smartphones to Windows Phone 7 Series. Those devices are soon to be launched with Windows Mobile 6.5.

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MIX10: No Real Time Multiplayer for WP7

March 17th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone Microsoft will not provide real time multiplayer technology for Windows Phone 7 Series devices. The mobile network might not be able to deliver the kind of experience that is expected on XBLA.

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MIX10: Liveblog from Amsterdam

March 15th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone We just got seated at the Microsoft HQ in Amsterdam to watch a livestream of the MIX10 event in Las Vegas. During the session we will update this post with the latest news around Windows Phone 7 Series.

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XNA Extending to iPhone and Android?

March 15th, 2010 by Arjan Olsder Posted in Platforms: iOS, Platforms: XNA | No Comments »

Mono Last week, Microsoft demonstrated how an XBLA game could be continued on a Windows Phone 7 Series device through the XNA development platform. Novell has started to extend that XNA platform to iPhone and Android.

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Windows Phone 7 Series Games

March 15th, 2010 by Arjan Olsder Posted in Platforms: XNA | No Comments »

Windows-phone We found some screenshots of Windows Phone 7 Series devices that show the graphics generated on the device. Though there is not much info around them, they do look stunning.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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