/customers/mobilegamesblog.com/mobilegamesblog.com/httpd.www/blog3/wp-content/plugins/wp-cache/wp-cache-phase1.php Exit Games Announces Hosted Network Engine « MobileGamesBlog
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Exit Games Announces Hosted Network Engine

March 1st, 2012 by Arjan Olsder Posted in Development Platforms | No Comments »

Exit Games today announced their Photon Cloud, a hosted network engine for the development of realtime multiplayer games for browser, mobile, PC & Mac. Game developers can now add online gaming features with the Photon Cloud software as a service.

The service had an early start, which already saw 4.500 developers sign up to the service. Photon Cloud supports development in Unity, iOS, Android, Windows, Windows Phone, Mac, Flash, HTML5 and more. Pricing of the SaaS solution starts at $9 a month. The cloud platform makes use of load scaling for stabilities.

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