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Archive for November, 2008

MED Limited’s Late Payments (the Soap Continues)

November 27th, 2008 by Arjan Olsder Posted in Companies & M&A | No Comments »

Telcogames
Not long after Mobile Entertainment Distribution Limited (MED Ltd.) bought the assets of Telcogames off Menzies, we already noticed that the company was behind in paying their debts. Now, months later it's happening all over again.

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Google Admits Breaking Apple’s Rules

November 27th, 2008 by Arjan Olsder Posted in Platforms: iOS | No Comments »

Google
Ok, since we talk about software from Google for the iPhone, we are clearly not talking about a mobile game. Still, this case might be interesting for all developers of mobile games for the App Store.

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Polarbit Releases Armageddon Squadron on App Store

November 27th, 2008 by Arjan Olsder Posted in New Releases | No Comments »

Polarbit
Polarbit announced the release of their latest 3D shooter Armageddon Squadron. Through Apple's App Store, the game is instantly available for the iPhone and iPod Touch.

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Clearsky to Distribute Cellufun’s Platform

November 27th, 2008 by Arjan Olsder Posted in Distribution | No Comments »

Cellufun
Cellufun and ClearSky Mobile Media announced the availability of Cellufun's games community to ClearSky's operator partners. This relationship delivers its mobile games to a large network of more than two million customers in North America.

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Disney Releases Disney Board Games

November 27th, 2008 by Arjan Olsder Posted in New Releases | 1 Comment »

Disney-mobile-studios
Boardgames always sell well. With their latest mobile game, Disney combines three of them in one nice little package. Through the download, gamers will be able to play Reversi, Checkers and Four-in-a-Row.

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HandyGames Releases Romans and Barbarians

November 27th, 2008 by Arjan Olsder Posted in New Releases | 4 Comments »

Handygames
If there is one type of game that HandyGames has always been good in producing, it's strategy. With the release of their latest mobile game, Romans and Barbarians, the company delivers yet another real time strategy beauty.

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RumbleX Got Revamped and Supports iPhone and Android

November 25th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »

Orange-pixel
Since 2006, OrangePixel has been fighting to get the Rumblex experience in as many mobile games as possible. Through the SDK they hope to create a true Xbox Live experience to mobile gamers and so, stimulate the mobile games market.

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AT&T Goes Back to SMS Gaming

November 25th, 2008 by Arjan Olsder Posted in Platforms: SMS | No Comments »

At&t
It's been a long time since we heard anything new on SMS based mobile games, but one of America's biggest operators, AT&T, announced that they are using a brand new SMS game to trigger their consumers to start playing.

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Pangea Software Reaches 1 Million Downloads on App Store

November 25th, 2008 by Arjan Olsder Posted in Marketing Strategies | No Comments »

Pangea-software
Success on big platforms can also be achieved by small developers. A good example is Pangea Software. A small developer that managed to generate over 1 million downloads on Apple's App Store.

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Nokia Releases Series 40 6th Edition SDK

November 25th, 2008 by Arjan Olsder Posted in Development Platforms | No Comments »

Nokia
Nokia has made their latest software development kit available to developers all over the world. With the SDK, developers can get their mobile games ready for the 6th edition of their series 40 platform.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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